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Like Idea???
Yes 72%  72%  [ 23 ]
No 22%  22%  [ 7 ]
Tweak 6%  6%  [ 2 ]
Total votes : 32
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 Post subject: Wreckage thing
PostPosted: Mon Dec 14, 2009 10:53 am 
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I say for every 20 wreckages that is place in the world, 1 will have 1 crystal. But, the wreck will have survivors trying to protect the crystal. Admin chooses how many units are on that wreck. It also won't be shown as a wreckage with the crystal (making it a mystery). But because the amount of units will only exceed the amount 1 ship can carry, this crystal won't have much effect on production. PLEASE VOTE YES!!!

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Last edited by marlinsrock on Tue Sep 06, 2011 1:34 pm, edited 5 times in total.

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 Post subject: Re: Wreckage thing
PostPosted: Mon Dec 14, 2009 11:48 am 
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Agreed, 1 of every 20, but it has units.

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 Post subject: Re: Wreckage thing
PostPosted: Mon Dec 14, 2009 12:26 pm 
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i like this, but 20 is alot i think how about every 10 u get a crystal :)

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 Post subject: Re: Wreckage thing
PostPosted: Mon Dec 14, 2009 8:00 pm 
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Um, I think its better at 1 out of every 20!!!

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 Post subject: Re: Wreckage thing
PostPosted: Tue Dec 15, 2009 2:17 am 
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okay... i think it would be good for random wreckage to have crystals, but the wreckage should not be shown as containing crystals... only a few troops defending it. It would be a random event whether or not a crystal is gotten.

Also marlinsrock.... can you stop using the "!!!" in everything you say. All i see is this little kid of caffeine, and seeing as the majority of your suggestions are not very good, your overuse of ! just makes them that much worse. *sorry*

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 Post subject: Re: Wreckage thing
PostPosted: Tue Dec 15, 2009 5:31 am 
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random wrecages, not showing crystal, and 1 squad defending (kind are random), people agree? :)

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 Post subject: Re: Wreckage thing
PostPosted: Tue Dec 15, 2009 11:04 am 
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simmen wrote:
random wrecages, not showing crystal, and 1 squad defending (kind are random), people agree? :)


Alright, I will change it.

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 Post subject: Re: Wreckage thing
PostPosted: Tue Dec 15, 2009 12:24 pm 
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looks good, u got mo vote :D

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 Post subject: Re: Wreckage thing
PostPosted: Tue Dec 15, 2009 1:03 pm 
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simmen wrote:
random wrecages, not showing crystal, and 1 squad defending (kind are random), people agree? :)


Agreed with Simmen.

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 Post subject: Re: Wreckage thing
PostPosted: Tue Dec 15, 2009 1:16 pm 
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rofl... simmen just re-phrased what i had said XD

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