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killingcarl
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 10:33 am |
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Joined: Sun Aug 07, 2011 9:28 pm Posts: 23 Location: Dont look behind ;) Gender: male
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dweller! yeah that good idea as they were on to move and further away from the blast of the nuke so y should it b the full 10% it defintly should b halved.
on another note y is the ion cannon/fire storm at 250 energy/mana again as i remember they changed it to 200 now it bak to 250 so i ask that it b changed again as 250 is too much
and on another note what is happening to relics once captured as there a forum for what u want on relics to make the relics useful instead of the relics being in alliance hive ever since captured. so i ask is there going to be an update for the relics to have say a cheaper cannon to kill nukes heading at relic or a gate on the relic etc
id like these ideas discussed as updates
_________________ Names: Carl of Liverpool, Terminator, Ownage Highest rank:#1 Highest Alliance rank:#1 Most crystals:310 (gotta b greedy lol) Most score: 7000ish Most income:1200 metal/1000 oil (200+ conquers)
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Revan1
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 1:13 pm |
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Joined: Fri Sep 04, 2009 11:29 am Posts: 418 Location: over there Gender: male
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You made a mistake -.- THE POWER PROBLEM IS STILL THERE
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Ilona
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 1:40 pm |
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Joined: Sun Mar 21, 2010 3:02 pm Posts: 1770 Gender: female
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Sorry Revan, but which power "problem" ? In what way is it a problem? Okay, you won't get 300 Power anymore...and? Others also not. The game is supposed to be a team game. Your goal is to be the best alliance. 10 individual people who dominate others with strategy and skill. Maybe its just me, but I don't see a problem in it if you win with 150 power or 300.
=) Ilona
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Milanos
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 2:38 pm |
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Lieutenant Major |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 2047
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Revan, you'll just have to get used to seeing lower power levels on newer eras, I guess.. I don't like it much either, I was going to try and break the record of power which has become quite impossible now.
_________________ Won both Championship Eras as rank 1.. Waiting to make it 3 out of 3.
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aister
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 4:07 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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I agree with Ilona, since it's somehow troublesome with the "conquer gives power".
Now imagine you have like 50 raw power (with army and workers alone) but you have 10 conquers, then you will have more power than a 55 raw power player with no conquer (due to some circumstances). That's just a fake power. I do agree that with 10 conquers, he will grow more quickly but at that time, the player with no conquer can absolutely beat the first guy.
There will be some argument about that part, but let put it away for a moment.
Now imagine (again), you have 100 conquers in total and you're 3rd, having a close distance (say 100 score) with the 4th. Now within the last ticks, say, 15 of ur conquers were deleted, *beep*, you're 4th now. Say good bye to ur tokens.
However, I still want to have something else change, as you can see crystals are pretty rare now. Almost no alliance has managed to get 100+ crystals (there are a few though). And I think it's.... a little bit demotivated to war. I think if you make crystals that rare, you should change the value of it. Make it gives more points and/or more resources, which should make war more worthy.
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serpent33
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 4:25 pm |
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Joined: Wed Mar 30, 2011 12:49 am Posts: 1
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i think that all boost cool downs should be reduced,and on top of that we should be able to ion enemy fleets for friends and or sub alliances ,what do you guys think?
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mfreak
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 4:27 pm |
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Joined: Wed Feb 10, 2010 2:21 am Posts: 2757 Location: Chicago, Illinois Gender: male
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Revan, a good example to use is Milanos. Its not at all impossible to cross higher power levels. You have to just work harder. For example, Milan has 3k workers on M1, and 14 conquers. His power is over 200. All he did was take wrecks and take outposts and raze them. His production is 1000 and above and he has the most units. So get things straight and try to use strategy. Just because something has been changed does not mean its not good. Stop whining.
_________________ Deadman - SYN ----------------
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Milanos
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 4:51 pm |
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Lieutenant Major |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 2047
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mfreak wrote: Revan, a good example to use is Milanos. Its not at all impossible to cross higher power levels. You have to just work harder. For example, Milan has 3k workers on M1, and 14 conquers. His power is over 200. All he did was take wrecks and take outposts and raze them. His production is 1000 and above and he has the most units. So get things straight and try to use strategy. Just because something has been changed does not mean its not good. Stop whining. You have to admit though, I am one of a kind
_________________ Won both Championship Eras as rank 1.. Waiting to make it 3 out of 3.
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Ilona
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 4:53 pm |
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Joined: Sun Mar 21, 2010 3:02 pm Posts: 1770 Gender: female
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serpent33 wrote: i think that all boost cool downs should be reduced,and on top of that we should be able to ion enemy fleets for friends and or sub alliances ,what do you guys think? Ioning "enemy" squads would end up in a mess. Backstabbing all over. And how you would feel if you send 3 squads to a newbie and end up getting ioned from his *friends* again and again? No, its like rolling dices then if a squad eta 3 arrive at eta3.
aister wrote: However, I still want to have something else change, as you can see crystals are pretty rare now. Almost no alliance has managed to get 100+ crystals (there are a few though). And I think it's.... a little bit demotivated to war. I think if you make crystals that rare, you should change the value of it. Make it gives more points and/or more resources, which should make war more worthy. Crystals are more rare then before for the reason that newbies quit to fast. They think getting conquered is the same as losing the era. Thats why they hardly get a crystal and thats also why we want to change it. I agree that 0.04 workers each crystal is to less. There are still other possibilities to fix this: Garrisons with crystals, relics with more crystals and so on.
All in all, I think the gameplay will change after short time. Having 3 silver bars and 10 squads will be good. Lately, every newbie without alliance could get that easily. If achievements don't mean anything anymore, they got useless. We could add 30 more. And then ? Let's try to bring some skill back instead of *most-units-and-power-will-win* and that at tick 200.
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Jake
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Post subject: Re: Upcoming updates Posted: Fri Sep 30, 2011 6:39 pm |
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Joined: Sat Dec 19, 2009 7:48 pm Posts: 2693 Gender: male
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