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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 

Good idea?
Yes 100%  100%  [ 14 ]
No(Why) 0%  0%  [ 0 ]
Tweak(How) 0%  0%  [ 0 ]
Total votes : 14
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 Post subject: Various spy protection
PostPosted: Thu Oct 20, 2011 9:47 am 
Lieutenant Major
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As you all know, the recent spy update has removed the 20E for 50 ticks of spy protection. And it is difficult to gain energy and now there are practically 10 times more hostile spies flying about.

My suggestion, is to make various levels of spy protection. It would vary for short term emergency spy protection to long term spy protection. The ticks and energy cost are as follows

10E-10 ticks
20E-20 ticks
50E-50 ticks
100E-100 ticks
150E-200 ticks
200E-300 ticks

The last 2 are for long term protection and are more worth it although they cost more.

But the values are not confirmed and can be tweaked by the devs.

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 9:49 am 
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tellerofpointedstones wrote:
And it is difficult to gain energy and now there are practically 10 times more hostile spies flying about.

I lol'd :lol:

But yes, energy is becoming scarcer... you got a yes vote from me

Idk about the specific values, but something like this would be nice

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 10:51 am 
Lieutenant Major
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1783298 wrote:
tellerofpointedstones wrote:
And it is difficult to gain energy and now there are practically 10 times more hostile spies flying about.

I lol'd :lol:

But yes, energy is becoming scarcer... you got a yes vote from me

Idk about the specific values, but something like this would be nice


^This or prehaps halving every spy prtection costs :?

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 12:01 pm 
Major
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Yes :) I miss having 20E spy protection.

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 12:15 pm 
Major
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I miss having the 20E spy pro using the spy. Actually, there was supposed to be that function here too. The spy was supposed to add spy pro for a 5 E increase, ie 25E. Not sure why that was removed without comment.

Anyway, I wouldnt mind this suggestion.

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 12:37 pm 
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we DEFINITELY need something like this, because with 10x as many spies flying around, and your spies not being able to gain spy infiltration/protection on your own colonies, or OPs, it means you have to spend 10x as much energy as before to keep the spies away.

(p.s. i've already been hit by 15+ spies since this update, and my energy hasn't been above 100 since either, due to continuous need to keep adding spy protection)

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 2:33 pm 
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yes energy is becoming a huge problem we gota save what we can

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 Post subject: Re: Various spy protection
PostPosted: Thu Oct 20, 2011 6:26 pm 
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yes. Concept is a yes but values can be changed but anyways yes. :)

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 Post subject: Re: Various spy protection
PostPosted: Fri Oct 21, 2011 12:37 am 
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Moved to accepted Ideas

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