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 Post subject: Re: Battle Simulator improvements.
PostPosted: Mon Dec 09, 2013 2:16 am 
Sergeant Major
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katrina1 wrote:
9000 variables is nothing for a computer. It may take a few seconds longer than normal.

I'm not arguing about the computer side, the same has been done during the actual battle so I doubt it will be much

but are YOU willing to put in xp (or level) for each of 1000 units? Are YOU willing to ask ur enemy to send u the xp (or level) for each of their 1000 units as well? Do you have the time to do it? Or rather, can you even do so?

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 Post subject: Re: Battle Simulator improvements.
PostPosted: Mon Dec 09, 2013 8:06 am 
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Ilona wrote:
neljams wrote:
@Katrina1, Thumbs up for the ingenuity, but Battle Simulators weren't meant to be completely accurate and if it were- it would destroy the element of risk when it comes to the battle. There would be less need to think and thus less need for skill.


I start to wonder why you argue with yourself .... Would you please stick to one account?


:lol: Ilona made my day

@Kat Last answer is no, and last reason will be, enemy xp... you can not see level of those 100 squads whatever, if they have 10,000 xp only, its still not countable automatically/manually on simulater

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 Post subject: Re: Battle Simulator improvements.
PostPosted: Mon Dec 09, 2013 11:40 pm 
Corporal
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U guys dnt seem to be getting it! The computer stores the info about the BR and the army and then we enter that saved army in one shot... loading xp, hp, etc.

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 Post subject: Re: Battle Simulator improvements.
PostPosted: Mon Dec 09, 2013 11:43 pm 
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katrina1 wrote:
U guys dnt seem to be getting it! The computer stores the info about the BR and the army and then we enter that saved army in one shot... loading xp, hp, etc.

If you are talking about the enemy exp then obviously that is a no as it will allow you to sim based on exactly what they have. If you are referring to your army it does not work as you will send different units into battle and therefore you still must input the needed information. In short it is still no.

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 Post subject: Re: Battle Simulator improvements.
PostPosted: Mon Dec 09, 2013 11:50 pm 
Sergeant Major
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the only way that it can be done is that the army on the BR and the army u're gong to face is the same exact army without changes in level.

wat if some squads reinforced the OP? wat if they sent some away or lost some units? wat if some guys sent some squads over trying to kill them but ended up feeding them xp? wat if a third party alliance decided to join the fun and attack together with you?

in short, no

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