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 Post subject: Re: Battle Dawn Mobile
PostPosted: Sun Nov 02, 2014 9:05 pm 
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how to play


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 Post subject: Re: Battle Dawn Mobile
PostPosted: Sun Nov 02, 2014 10:01 pm 
Corporal
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Joined: Tue Jun 09, 2009 11:12 am
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I will publish my paper on this if Andrei meets me in Manila - the squad movement for example has to have a group feature so its easy to move. The revenue model is most critical however. This I want to work out.

Kod


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 Post subject: Re: Battle Dawn Mobile
PostPosted: Sun Nov 02, 2014 10:02 pm 
Second Lieutenant
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hmmm...like everyone is saying, selecting a squad or unit is the main issue, the closest so far for me is, "Photon Browser" it gives you the option of dragging to view map... mouse for clicking here and there.. and pin point here and there...

ohya, make sure its got an option of "Full screen mode" with a tiny screen and a gigantic tumb, you end up accidentally click something that exit the page, next thing you know, your back from scratch and you end up re-login, bad for EOT movements... :cry:

and from what I'm facing lately, which i have to do emergency movement, last 2mins before tick ends... then a phone call ringing, either personal calls or endless calls from teammates, i end up doing everything all over again..in short relogin... either when ur at bd, it maintains the pages but phone ringing, or something... but correct me if im wrong, i notice, the moment, you have a phone call, your 3G/4G connection gets automatically cut off...something i notice...

if your on a wifi connection, its fine, but same issue, i have to relogin and start all over again... bad for EOT movement once again...

also, i tried, on a few smart phones, anything lower than 1G ram... it crashes or hangs after few minutes...

soo to all who's chipping in your 2 cents of words, i suggest you share the model of smart phone or tablet you are using... different model different issue,

Models i tried and still using:
Samsung Galaxy Note 1 2 3 (Note 1 crashing..every few minutes)
Samsung Galaxy S (not stable, always hanging/crashing)
Samsung Galaxy Ace 3 (screen too tiny,crashing after few minutes, lagging)

Samsung GALAXY TAB 7.0 plus

Apple ipad mini 3 (limited view of map hard to drag here and there)
Apple ipod generation 3 (only good for recalling squads..nothing more nothing less)

*bow!* :mrgreen:

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 Post subject: Re: Battle Dawn Mobile
PostPosted: Sun Nov 02, 2014 10:13 pm 
Specialist
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Nice. It'll be much easier to have both a life and be active. I can imagine a lot of people sneaking phone breaks off work now :lol:


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 Post subject: Re: Battle Dawn Mobile
PostPosted: Mon Nov 03, 2014 12:48 am 
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Maybe bunkers that protect against missiles only.

There's a max amount of squads you can fit in (you select) a bunker that rest are outside and can be hit by missile. A bunker can only be taken over by units.

Cost: Expensive or takes while to make.

Size: 5 - 9 squads

NAMES
Mars: Bunker
Earth: Bunker
Fantasy: Cave

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 Post subject: Re: Battle Dawn Mobile
PostPosted: Mon Nov 03, 2014 1:45 am 
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i just wanted to add, BattleDawn is one of the games that really cares about players, this initiative (Sharing with players) makes this game even have a better future.! really awesome ideas from players. and i highly recommend a beta for this, because you got so many experienced players here that would show every detailed bug or mistakes or something that just needs a better idea


and are you going to make it on all Operating Systems at once?
iOS/Android/WindowsPhone...


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 Post subject: Re: Battle Dawn Mobile
PostPosted: Mon Nov 03, 2014 2:05 am 
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Joined: Mon Jan 17, 2011 10:17 am
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i am very excited about the mobile version of the game
best of luck guys...looking forward to it

-Pranav

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 Post subject: Re: Battle Dawn Mobile
PostPosted: Mon Nov 03, 2014 2:43 am 
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Good idea.
We can add a ctrl button it so selecting squads would be easy.

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 Post subject: Re: Battle Dawn Mobile
PostPosted: Mon Nov 03, 2014 2:55 am 
First Lieutenant
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I am not going to state the above mentioned things; however, linking your BD account with things such as you google play account/cell carrier for boosting methods would be great as well. This way, you can easily pay through the cell and not have to constantly include CC info if you do not want to open a Pay Pal account. This may also increase the amount of boosting going on the overall game being that is made easier. Also, as of recent, there has been a excessive amount of speculation on a plethora of people using tools such as Team Viewer and other VPN clients to log onto team mates accounts. Sadly this is not traceable and is being abused in my opinion. This unfair tactic is taking people that play religiously (myself included) and discouraging them from continuing to play. With the app, you can have it to where if you only use the app not the PC, you will receive a discount and if you use a PC you are charged full price. This will encourage people to use only the app and cut down/make tracking programs like team viewer a lot easier. I feel people will opt for the cheaper option opposed to the more expensive option. Rough thought; however, I feel you will see your usual suspects continue to use the Web Client opposed to the app. As soon as you use the Web client all discounts are removed from boosting or when you log onto the web client, you have to register a device making it more difficult to use said programs. Thrilled to hear of the up ad coming updates/deployment.

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 Post subject: Re: Battle Dawn Mobile
PostPosted: Mon Nov 03, 2014 3:22 am 
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new console controls should be introduced for Android. and is should be capable for mobile data connection to support i have face this issue for low speed and crushing problems due to it.





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