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 Post subject: Re: Challenge to HORD
PostPosted: Wed Jul 17, 2013 12:05 am 
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I actually love challenges. I started BD because I misclicked on an add. Played it because I had played every other strategy game of my style in all the sites I knew, so I gave BD a try and got smoked because I didn't know what multing was. I tried again "legit" because I thought to myself "I will beat this game under its own rules" and since then I've been on such quest. Since day 1, I've been hearing about how great E1 is. Sure it's one of the toughest worlds, usually E4 is second best, but on E1's same level; just sliiiightly less competitive. Have times changed? Sure they have, but that's not the point here. The point is you challenge an alliance with great players that are currently dominating one world (F4). However, HORD is part of F4 right now; once you spend an era on a world, you just become part of it, for good or bad. You challenge HORD but you want it to be on "your" turf: E1, the world you already pretty much know. Sure, it's a fair challenge for the HORD players, but not for the HORD team. If you want the HORD you see in F4, you've gotta go to F4, because they are part of the F4 world and that, one way or the other, makes them as good as they are in it. You gotta remember, your first challenge is not any enemy team, but the world you're in, specially if you don't know it well.

All that being said, the true challenge of the HORD team (settle in at E1 and beat the likes of redwurm) is truly big - I'd dare say a much bigger challenge than when they did so in F4 - and although they have nothing they need to proof, it'd make for a very good era, and perhaps an even better show once the squads and nukes start flying and the ship gets real. And I think people would come and see it even if it was a pay-to-play :lol:
I would...

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 Post subject: Re: Challenge to HORD
PostPosted: Wed Jul 17, 2013 4:08 am 
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Well having played with both HORD and Redwurm and most of Red's players/friends, I can say with about 100% certainty that Red would win. No offense to Pete, Brian or Raider or anyone, but Just from my experience Red and crew are a much more coordinated and active team. You ever play a round with Will or an active Torpet? It's intense man.


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 Post subject: Re: Challenge to HORD
PostPosted: Wed Jul 17, 2013 5:16 am 
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Well the title would say wurm vs HORD, but you know better than that; even if HORD doesn't make alliances, pacts, or whatever you guys don't do, when challenged you guys might push your borders a bit. BD is not just about these two alliances that build on a world to face each other, and even if that is what ends up happening, there's a lot that happens inbetween; maybe wurm would win according to your predictions, but then again anything can happen, and HORD somehow actually besting wurm. We can only talk right now according to the past, but I'd dare say that, if the HORD players aren't on par with wurm, they can grow to be; and what better way to be the best than by facing the best? ;)

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 Post subject: Re: Challenge to HORD
PostPosted: Wed Jul 17, 2013 10:50 am 
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We were terrible when you were in the alliance Apollo. I personally blame you. lol.

Yea, Horde has had a few eras in a row where we have not needed coordination or even activity to win the round. But thats a tribute to planning and active expansion in the early round.

This most recent era (still going) is different however. This horde is a monster that would punish any of the hordes I have been in previously. The addition of ICEonFIRE, bringing back Elvis and Alexander, and BadJackel deciding to actually play, we would stand a solid chance.

Like I've said before, we arent looking to prove anything to anyone. We place, we expand, and we win. I agree that it would be fun to push the boundaries of my alliance and play E1 under a much more serious pretense, but I am not sure that I, along with several of my allies, have the time or money to commit to a round like that.

Horde really doesn't boost much at all, its one of the nicest things about F4, that giant discount allows our players to stretch 2500 blue tokens pretty far into the round.

I wish you would have issued this challange prior to this round. I personally am looking to take a break from BD as soon as my rounds conclude... Which obviously would be ruined by this new round.

I will see what I can do, but beyond that, I issue no promises.

-Pete

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 Post subject: Re: Challenge to HORD
PostPosted: Wed Jul 17, 2013 3:21 pm 
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I wish I would have too Pete. I've had the intention of playing this coming E1 for a few weeks now though after my bad time in the current E1. Unfortunately I dont think F4 will restart in time, nor do I think I have enough people who I trust to play hard that would come to F4..ive been asking a few the last couple days.

To the person who mentioned that people may just enjoy playing Fantasy more. While this is all good and I can respect people for having their preference, its a much easier map (same as Mars). It's a heck of a lot easier to get infrastructure across the entire map and be able to defend it on a server without oceans between continents.

Overall its just a more difficult map and difficult round.


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 Post subject: Re: Challenge to HORD
PostPosted: Tue Jul 23, 2013 2:25 am 
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Pete , giving you a shout out as a great leader and family member of The HORDE. You embody the drive and determination HORDE was originally founded on long before we decided on the name HORDE. Our philosophy of "SUBS ARE FOR SISSIES" has never changed. Diplomacy was only a fraction of our strategy but instead we triumphed the communication and coordination. We had no problems with stepping on the throats of the weak (figuratively speaking) we dealt with the biggest threats as soon as possible to set an example for any others that were feeling a little froggy. At first we butted heads with many that opposed our philosophy but eventually we won them over and they became part of the family. At any given time they could be called upon to form up and do the family proud. I have to admit the F$ of today is much different from the days of MGH with Arif in the driver's seat. Through many rounds of battle we earned a mutual respect for each other and our (thought to be) different styles of commanding. Nut in the end we have become fast friends and find we truly are brothers from another mother. Pete I can't heap enough accolades on you and your style of leading. You get straight to the point and get the job done and I congratulate you. Though most of the founding members are too involved with real life responsibilities I know I speak for them all saying we would like nothing better than to join you and be active as we once were to help you in any way possible.

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 Post subject: Re: Challenge to HORD
PostPosted: Tue Jul 23, 2013 8:20 am 
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:shock:

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 Post subject: Re: Challenge to HORD
PostPosted: Tue Jul 23, 2013 1:19 pm 
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As much respect as I got for this (it's not a small ammount you know!) I just find it ironic. Knuckle, you are proposing to be exactly what you said HORD oposes... But it's not a bad irony. It's interesting: HORD's way of rejecting subs through sheer force and domination is just endearing enough to win followers over. But there's no place for followers on the main, so in the end there's only one thing left to do and that is to "become a sub". Im my personal opinion, I disagree, though not 100%, with HORD's stand. I think that, if you have subs or allies, this means your personal skill isn't good enough to replace allies or subs. HORD makes a wonderful statement of being strong enough to overcome almost any force, even if they posess numbers. Quality over quantity, and this I cannot and would not reject or disrespect: HORD is an alliance that doesn't need subs to win practically any era they choose to play. That being said... this is a multiplayer. People could think gathering allies, keeping subs isn't a skill, but it is. How many subs turn out to be worthless, or backstabb the main first chance they get? How many subs become something more than subs after they get powerful enough? How easy is to handle subs?

And even if all that is overlooked, then you watch the cold truth: a good sub more than compensates for the shared income, and you become a faction, an entity strong enough to take on tasks many individual alliances cannot do. So in the end, my stance is a kind of compromise: I would love to show I got the biggest stick and play without subs, but I do accept the fact I don't, and that sometimes I just cannot win without help, either from a sub or allies. I definitely preffer allies, even if I have to fight them later; that's part of this game too and I love it if it gives me and my team loads of fun. I don't see why so many people think that, just cause you fight alongside an alliance, you're chained to do so for eternity. Today's friends are tomorrow's enemies, and there's nothing wrong with that as long as everyone remembers this is a competitive game, not a life-or-death situation in which everything goes and it's do or die. HORD, again you have my respect for being an alliance that could kick my ass without using subs; I know I'd probably need either a hell of a team on it's tip-top condition, or quite some allies and/or subs to have a chance against you guys.

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 Post subject: Re: Challenge to HORD
PostPosted: Tue Jul 23, 2013 1:46 pm 
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I'm sorry but there is no skill in keeping a sub and especially not when building an empire like say Sage or GML did. If that is skill than Russia was the most skilled military in all of history since they could just keep throwing people at you until you ran out.

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 Post subject: Re: Challenge to HORD
PostPosted: Tue Jul 23, 2013 4:27 pm 
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If Horde were to have a sub... it wouldnt be a sub at all.

It would be composed of former Horde Members... Which, I daresay, may give the main a run for their money.

We have 20 or so members who would be willing to do that I'm sure. But it is just not my, nor Horde's style to rely on multiple alliances.

We rely on planning, experience, and above all else, an unquenchable thirst that drives us to put our flag underneath every other alliance in the game. That is how we win.

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-Pete

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