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 Post subject: Snapping Point
PostPosted: Mon Feb 03, 2014 9:11 am 
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I would not consider it arrogance for me to say I am a very tolerant person and leader. I don't need to explain to myself how much sh** I'm willing to take for this game, because I've done it time and time again. I love this game more than I hate it, and that's never going to change no matter what, so even as I have to take breaks because of it, call me a masoquist because I come back for more. But I've had it with this era. It's not about me ragequitting because something happened: quitting's not an option to me, I gave my word to my members and only God can make me break it. Which takes me to what I've had it with.

I've had it with taking sh** and merely telling my friends about it, throwing indirects around of how unhappy I am with the situation. I'm tired of taking on the odds without so much of a fuss. Even then, I'm not one to give in against odds; I do my best to overturn them, that's how I play and anybody who knows a damn about me knows that if I'm at my best, I can be good at it. I don't stop to look at how big a wall is; put a wall at front of me and I'll look at how to scale it. When other people say my task is unsurmountable, I take pride in trying to prove them wrong, yet knowing my limitations and accepting when I cannot do it, and when do I need someone else to fulfill it.

But this event is a clusterf***. It has been from the beginning: nothing told to us, except vague hints and suggestive actions, from which we could only make assumptions. It was obvious we wouldn't know what we were in for until we're in it, and that we also wouldn't know when that would be. So our gameplay was forced; we boosted our asses up, warred those alliances we absolutely had to, and allied the rest as we couldn't afford being caught by HORD in the middle of a destructive war that would consume us. The team was unhappy with this from the beginning, as most of our members simply didn't find the fun in being forced into a path, specially one they wouldn't enjoy, but I didn't wish to give up hope on the event being fun, and I absolutely wouldn't declare us finished until we gave it all we had and our last drop of blood shed.

When we were finally given a "timer" for HORD's release from protection as well as for the relics, we noticed how relatively short time passed from the start of the era to the release of all 10 relics. I dismissed that off as Admin Seth perceiving us strong enough to take it on, specially because we must have grown at an alarming rate. So we took them on, odds be damned, and even though the *ONLY* pod to see active movement was, curiously, the center one (which concentrated only on BitD/BotD), and 300 of our squads being ionned out of the air, we won. Surely it's not something that would be fair to repeat; if we won, a part bigger than what I'd like of it was luck. Only luck coupled with the best performance we could pull off at the time prevented more than just an army's worth of squads, yet our reward compared to that of the rest of the world was pitiful, specially after detracting what we lost.

Yet after this, we celebrated that at least this wave was over, and even if just for a while, we could try acting like HORD didn't exist as they hid under protection again and play what we came to play; we warred BoF, with fun as our motif and their attacks on TR as the reason. They soon desintegrated, but left a quite strong LNF on our sights, who actually attacked us first entering the lion's den, and we engaged. Some of us were actually finding some kind of fun in this world now... but alas, that was not meant to be. Admin Seth had other plans, which included the event co-blocking us out of it in exchange for the next wave. Now we are forced to make peace with LNF; if I was asked why they did it, I'd say in the interest of fairness and for the HORD cancer to end, probably in that order.

So now, we were finally ready for the HORD again, as their protection ticks suggested more strongly this time the moment of their arrival. But our surprise wasn't that they came out of protection early; oh no, this time they needed something new in order to break our preparations again. Was it TR or TBD the alliance Dutchy left in order to join HORD? Either way it doesn't matter; he left one of them, both being our allies, and then joined HORD, the declared world enemy. And the biggest surprise of them all, not a tick passed between he changed of flag, leaving him with a gate network in pretty much 1/4 of the whole map, even including a radar and maybe another op in Cats' hive (an island WE are not allowed in!).

Betrayal, then... I guess it shouldn't be unexpected by me in this godforsaken world. I've been backstabbed every other time I step foot on this world, so this era couldn't be an exception now can it. But anyone and their grandmas can see how this is beyond just a betrayal; we didn't even get a chance to catch him. Then, couple in what I stated earlier; the fact HORD broke out of protection early yet again, and also add an insane ammount of resources, and you have a colony that can build a 100% anti-BitD army in an instant, can distribute it throughout anywhere within that gate network, unable to be rendered blind even without far sights, and can even slip a super unit or two on the mix. The circumstances of AW backstabbing us could be counted as our fault, it certainly didn't help the situation; however, even without it there was no chance we could've defended against the first wave of spams coming from Dutchy, and that has costed us a huge ammount of time that has, in turn, allowed him to escape us and hold us into a much bigger pressure than even they could've done otherwise.

What am I trying to say with this? This event is broken, the idea for the event should be shot, the era sucks, the world should sink in a hole and die, and even as hard as we can try, we'd still get an incredibly uphill war to just survive, that wouldn't be enjoyable at all because how particularly unfair it is to us, the unfairness not stemming from this being the awesome game Battle Dawn is, but because we chose to build in a world with an event on it that would guarantee whoever tried their best to beat it would get screwed out of the game no matter the cost. So I've snapped. Here I've said all I've got in my mind, and probably stuff I'd keep in there, probably in respect for Admin Seth, who is obviously trying to build this event, but just isn't suceeding it making it work at the same time of being fair for everybody, even if not liked by everyone. You'll probably say you can't please us all, but you can damn well be fair to us all, and to ensure the game's fair for everybody. It bloody well isn't for us, and I hope that more people aside from the 20 BitD and BotD members can see that now. HORD is obviously too busy sulking over being screwed out of a fun era battling us normally, and making up for it by finding any way within their power to screw us out of our own fun.

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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 12:23 pm 
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If I had to write all that was on my mind, the message would be nearly as long as VDs, so let me just say this...

As a BotD member, I fully agree with this, it's not fun getting spammed all the time, losing +2 squads worth of range to 1 little super unit, losing all your network all the time.

Seriously... it's... man, loss of words, these HORD guys ~_~ *Look of disaproval*

No offence HORD members ~_~ But get stuff right, only 2 pods are active and doing stuff atm, not that I would want anymore pods to enter or else the entire era is lost (for all alliances), but always the pods near us ~_~

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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 3:19 pm 
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Thanks for your feedback guys. I didnt know it was being taken so badly.

Ill forward this thread on to the HORD members and figure out where we go from here...

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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 4:53 pm 
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Ok guys, I get your point...

But if you look at the chart is the first era for a loooong time when the top 5,6 alliances are very close to each other.
With HORD active and playing the situation would have been totally different and you ALL know this!

Now you are blaming HORD for having activity issues... if all HORD members would have been active I am sure you have been equally unhappy...or more...

Make up your mind people about what you want!

You cry about us getting resources to build armies, but what you want us to do? To sit on our asses without resources and when the event is coming to do what? Give you satisfaction of beating HORD without a minimum effort?
If you noticed we didnt attacked any of your mines or castles, ONLY OPs, so whats your problem? Yes, that ioning in the first event was a huge mistake of one of our members which we deeply regret, suposed not to happen, but you worked it out and you deserve respect for that!

During all the eras when HORD dominated F4 there were hard moments to pass, just remember last era when we announced whole world at tick 500 about a war and what happened? HORD prevailed in the end, despite ALL!
So, dont give me this bs with your wars started and stoped and bla, bla, bla... grow up and fight, deal with it and move forward, is that simple!
HORD faced situations like this many more times during F4 eras and always surpassed all the odds.
BitD is a worthy alliance, you proved great skills and teamwork and you were just unlucky having 2 of active HORD members in the central area.
Allow HORD to have inactive members, like any other alliance has.
I guarantee you that HORD doesnt have nothing special against you, but you have the biggest network of OPs on the map so is inevitable to attack you, and is also normal to try to setup a secure area arround our castles.
I tried to do the same alone against Cats and TR but after 1 day I was forced to retreat... They blamed me I didnt suicide my army :) This is NOT an option at this moment, we supose to give you a challenge.
Of course we will loose in the end, until then we will try to equally damage ALL the alliances.

Seth deserves congratulations for this era, he tried his best to spice up F4 and reward all those who fight and are active.
But he is only human :) he is not perfect :) we all do mistakes, but whats to remember is the intention to give others the opportunity to win F4 and spice up things arround here.


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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 5:26 pm 
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Actually, two of us already stated, we WOULD have been satisfied if every pod had been equally active; this wasn't supposed to be an event in which 4 of the HORD pods flopped dead and only the most troublesome one for us kept the fires up. But look, I didn't go to the forums back then because I guess you guys couldn't help it, but for a future note YES, we can and should demand that every event player at least shows up to the event and does some spamming and attacking, that's what you were brought as an event team for! So please, pay attention to what I say and not to prior rumors or words: I personally did not complain about you guys having resources from the Admin, even for the 100k mana, but what I do and will complain about is your misuse of it. Which it seems now HORD has taken as a sport, as it's been repeated right now.

I will give you the point that HORD has overcome its own trials. But I doubt that you ever faced an alliance given features far beyond any common alliance, such as 24/7 jamming and unblckable radars in return, as well as 100k mana and a huge bunch of resources that can be turned into dozens of squads tailor-made to counter any army they choose, all of this PER EACH MEMBER! Sure enough we only have to handle 2 per pod, and thank God and Admin Seth for that, but coupled with super units, that's not an easy threat to handle in an of itself. Then add to the mix the outrageous and game-breaking abilities of ionning entire armies out of the air (or spams, as we now found out) anytime you wish without even putting a dent on your mana, and to recruit anybody from the world instantly and with full control ticks. That's not incredible odds, that's literally impossible odds, only unsurmountable if HORD decides to fu** it up and not deliver the final blow; it's not a challenge if there's no human way to overcome it.

I am not hating on Admin Seth here. I know the man tried, and a lot of the abilities he gave you HORD are designed to counter the weaknesses you guys have because of staying in protection for so many ticks and not having the ability to increase your income; but there was a heavy lack of foresight here, and it's also obvious HORD doesn't have the best of intentions. Power is obviously going to your heads or you never knew the line between right and wrong to begin with, and Admin Seth hasn't been able to draw it for you and force HORD to stay in it. And you're not the ones being screwed by it, we are; we're still fighting and will continue to fight, but we don't have to be happy about it, agree with it, or even stay quiet about it; don't tell us what to do when it's you guys doing the wrong thing here.

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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 5:56 pm 
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Seth wrote:
Thanks for your feedback guys. I didnt know it was being taken so badly.

Ill forward this thread on to the HORD members and figure out where we go from here...



Below are my Views from the game...

I dont have issues in recruiting Dutchy into HORD. But my concern was, He was in TR alliance with lots of OP's in our area and with in few ticks he is in HORD alliance and started attacking all OP's. If this is an event team, why does HORD have OP's only in our territory? Admin just replied that he will not delete them and no justification provided. If it is a normal game, he should have waited atleast 24 ticks to join another alliance.

I dont care if HORD has super units or tons of gold and wood. But why tons of Mana? HORD abused the resources first time by Ioning 300 squads, and now the second time by Jamming radars gates and colonies through out the era and ioning some squads as well. We are forced to use all our Mana on Farsights..and how much ever we boost we still are in need for mana. BTW BD is a free game right? what abt the players who use only blue tokens?


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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 7:39 pm 
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Guess it is time I chimed in some.

First off, the abuse on ioning squads in the first phase of the event was already addressed by the admin. I understand some where given resources and we removed one of our members. Please understand, it is these guys first time being on an event team. We have not seen a predecessor set a Bar of how this is suppose to be done. We are figuring it out as we go. I hope you can forgive the issue and see that it has not been repeated.

Second, you have an issue with me taking in Dutchy but yet you also have an issue with not all the HORD member being equally active. I brought Dutchy in to help with faltering members. But as you see, either way I am criticized for it. I really do apologize that my team has not been more active. To be honest, I had some trouble getting all the players I wanted because no one knew what to expect from this world. I did not want to go out and recruit the best of what is suppose to be the new winners and bring them in HORD..... So, how is this to be handled? How to bring in a top player for the Event, without taking away top talent from the world? Obviously an issue the community could work together on... perhaps a waiting list to join an event team?

Third, No one ever told you to fight us. We attacked ALL ops of ALL teams around us. You only lost units because you came and defended and tried to fight. I honor that choice but in hinesight, u would have been wiser to cut ur losses, assess the situation and come in with a plan. Not just send guys every where and then be surprised that I killed them, many without super units. The relics are released, the world can end with HORD sitting where we are. As u have seen we will never hit your colonies, or resources OPs or take the relics. So, we will never win.


Lastly, if you think an Event team can be done better. Why dont you just organize the winning of this round, and be the Event team yourself next era. Then you will experience the blessings and curses (You have any idea how boring 500 ticks of protection is?). Sure, thing will be tweaked and adjustments need to be made.....

but look at F4.

How many eras since 5 alliances held relics at tick 1000?

How long since even small teams seem brave enough to fight the big ones (AW versus Bot)?

The broadcast is active, I see squads flying all about and now, even the forums are busy....

The world can only have a Rank 1 victor but yet all the teams need to work together on a common task....

I believe the Admin can easily make condolences for the excessive losses of some, this is of course a learning experience for him too. He wants to help bring some new life to F4, and in a lot of ways I believe it has really succeeded and he deserves credit for trying and not just letting the world repeat as it has.....

Thank You Seth!

I would like to thank all of my players who DID put up a good show and show people that all Events do not need to be push overs....

And Thanks to all the people I see posting and broadcasting positive things or new ideas. We all love this game and there are a lot of eras. There is no reason we cannot experiment with one and come up with something we can all enjoy.

I hope you will reconsider your stance and lets work together to make an Event system that Is not Broken(as you say)


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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 9:22 pm 
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I am not criticizing that you picked Dutchy as a member; it was the manner at which it was done. First off he was a TR member, a close ally of ours; then within a tick, he has the HORD flag and a standing network on our turf. ONLY our turf. I don't give a damn who you pick, but this was outrageous. I know there's a lot of people complaining, and a lot of things being complained about. I don't support all of them: I think the resources given to your team were fair. I do disagree with the timing of both waves, specially the fact that the element of surprise was taken too far twice in a row, but I can see how you'd still need to remain at least a bit unpredictable (again, my personal complaint is that it was taken too far). Dutchy's network allowed him to pick up way more ops than normal, and to cause too much trouble to coordinate. Even as causing trouble is your job, doing it in such an unfair way kills the point.

And your first point. How has ionning been adressed? You personally just ionned our spams to be able to defend in time! Fool me once shame on you, fool me twice shame on me. I can forgive but I will not forget, and this time you deliberately crossed the line. It's your first time being in the event, but use your given BD experience and try to think of a time in which an alliance ionned your squads and spams for sport. Before you answer with something that would satisfy your side of the story, that question was rethorical; because if you have met an alliance that has ionned your squads for sport, that wouldn't matter because such an alliance would have to pay heavily for that energy, something that doesn't apply to the event team.

Now, on your third point... I beg you to tell me what army you've caught of us. Sure you knicked a few squads here and there, but that's pretty much it, aside from the sabotage you couldn't take full advantage of. Right now, we ARE cutting our losses, because we've got no idea how you guys are supposed to work, and we already know you don't give a damn about how you're supposed to work and you'll simply act like the regular HORD alliance taking full advantage of everything they have, even when they were given things that should and are restricted. Wait, lemme rephrase that: we're supposed to trust that your alliance will know restrainct when you've already shown you won't. PS: OwNaGe has spammed mines. PPS: How the hell are we supposed to know what you'll do anyways? The Admin keeps his mouth tightly shut about anything going on here, so we've gotta figure things out after we get screwed by them.

I do have an idea of how boring 500 ticks of protection can be. We were practically FORCED into having around 200-300 ticks of complete peace, and our only highlight before that was a war with TBD who never held more than 1/3 our power. Do YOU have any idea how much strenght of will it took for us to pull out from a war with BoF and LNF, just because we didn't and COULDN'T know when you guys would come out of protection, and not even with WHAT you guys would when you did? And that was only the first wave. Again and again, I didn't come to the forums because of the first wave, only some of it was just part of the cancer in this event, but mostly manageable (except the ions), but this second wave seems to be taking things even beyond that which I frankly didn't think possible. If it's a learning experience, are you learning backwards?

AW isn't bravely taking on BitD/BotD. They see how much the system is screwing us, they know we're at our all-time weakest, and are suiciding on us because of a grudge. HORD right now is acting like they need to topple BitD. As much as I wanna be smug here and say it'll take much more than that to do it, you have so many things going your way to do it that it's ridiculous. It's also called unfair. If you think this'll bring life to F4 you are delirious; though, you may be right. Still, if it's at our expense, then you can go fu** yourself and we can get the hell out of BD before we're screwed out of our minds for the enjoyment of everyone except us.

Right I almost forgot to add. We're supposed to be the guys that take all this crap without saying a word about it, without losses or shortcomings. We don't need to, we don't have to, and if the entire world will call us (or just me) less of a man for it, then I must reintroduce you to my censored phrase on the above paragraph; I have every right to complain about it, because I'm still fighting it damnit, every single one of us is, even if we all feel sick and tired of the bullsh**, and exhausted for the incredible effort we have to put out. We're not doing this for you, we're not doing this for anybody in that world except the 20 members of BitD and BotD combined, as well as anybody who has the balls to stand with and for us against any and all odds. And we will stand against it, with units and words if we have to, so unless you have a way to make us shut up, give up on us giving up.

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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 9:56 pm 
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I will not argue on the member issue as I said, we need some type of system for it. Obviously he cant sit on the map unprotected for 24 ticks but I also agree his previous network should be restricted some.... and it was to just his units, but that still made a difference it seems

As for ioning spam, how many times have I done that? 4-5 time during this whole weekend of event? Im sorry but yes that is the advantage of being on the Event team. I told my men to keep it around 3 ions a day outside of dragons. I believe a well prepared alliance could support such a thing for a short period ( as our event will be)/

Again, all the points about not knowing what to expect. It is because when changes like this begin, instead of suggesting and helping to better shape the changes into something good, people just throw it down and its back to the drawing board.....

and again, if you reached the achievement of being the event team, you would then know how it work through and through. It was stated from the begin that the Event team would never repeat and would be replaced each era.... So over time, Many player will know how this works.... can u imagine?

On my third, yea knicking your squads is what I am referring too.... that is all I am really meant to do. We can never have more than 2 of our member defend at a time and we our two super units only kill so much.... we are not meant to be able to kill 300 squads....

Your claim that we are only targeting your alliance is so foolish. Please Ask LNF and CATS, I believe they both have suffered losses equal to yours so far minus the Ops.... But they both seem to be cheering us on?

I just killed 205 units from CAMP 2 of BOTD 2 ticks ago and 1000 units from LNF subs (effectively killing it) where killed by Taijon last night. Tecnuson trapped and slaughtered 7 squads of Cats yesterday.... this on top of many more killed by Ownage and Vikot, none of which belong to you.... but the system is screwing you because the "Almighty Event team" was able to take a handful of Ops and "knick" some squads....grow a pair....

And as for AW, that is what I mean. We are helping to provide an opportunity for weaker alliances to do some damage among the chaos. If you remember alliance like TR and DOST and RAIN all used to have ops on the middle island and we took all those too... they lost any units they had defending. I wish TBD had lasted longer.... they would have enjoyed the fight we brought as they always did.... you could learn from them

As Raider so correctly stated, this is the kind of challenge we were always looking for.... We would own the entire map, suffocating out everything. The world needed someone to come in and make things way more difficult without totally changing who wins....If we are lucky we will get to find out what its like next era.... if the winner of this era has the courage to step up and try that is.....


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 Post subject: Re: Snapping Point
PostPosted: Mon Feb 03, 2014 10:01 pm 
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I beg you to tell me what army you've caught of us. [/quote]


If we haven't killed any of your army, why are you even complaining?


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