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 Post subject: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 12:45 am 
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About Turn51:
Spoiler:
(whose Arc Number is 51) is a series of mystery/action/alien&zombie/apocalypse/survival RPs that focus on the Earth #45621, an alternate Earth much similar to this world. Much focus is on conspiracy theories and of course ... player-environment interaction.


--Book 1--
The Secret of AreaP 51


2014. The year of reckoning, so to speak. 2014 was the year when quantum physics finally rocketed into modern applications. Just around two years ago, on December 21, 2012, a strange comet hit Earth, causing 40% of Mexico to die off of radiation. As a result, the recently-made WHO Biological Hazard Team -- a group of specialized Interpol and WHO Doctors from around the world -- was sent out to quarantine for possible effects. But, what was the most important, however, was the discovery of a new element. Nobody knew what it was, but sure enough, it had a weird disposition. It has anti-matter, revolving inside a large gold atom. Some called it apocalypse's particle. Some said it's the sign of 2012. Some say it's the End of the World as we know it. Well, in fact, it is. This element had stunning properties unlike any other. It was a superconductor, a holographic projector, quantum atom controller, and most importantly, it can be duplicated. On Febuary 5, 2013, a stunning discovery was developed at Philippines' DOH-WHO Station: a way to duplicate this atom. It revolved around breaking plutonium down into lead, and hitting it with a series of protons. This would cause lead to turn into gold, and in the process, trap antiprotons inside of it. This caused the invention of quantum technology. By January, 2014, almost every computer has its own 3D, if not holographic 3D TVs, and CPUs the size of a remote control were formed. With the particle's superconductive properties, solar power became very useful, as even small amounts of solar power could power those devices for around 2 days! What was more important, however, was the Area 51's renovation into a bigger and more sophisticated facility. It was called AreaP 51, whose entire composition is literally computer. A sophisticated systems of traps, failsafes, and servers, with a capacity of more than 100x that of present internet. Its AI was astounding, with an IQ even uncompared to every mathematician and scientists in the world. To think it was all programmed by more than a 100 programmers over the span of 2 years...

However, what inside of it...still remains a mystery...

May 1, 2014:
You will be one of 10 (this is subject to change) special ops recruited by the WHO-Interpol. This is an urgent mission, and this is the debriefing:


Mission wrote:
This mission is of vital importance. AreaP 51's preliminary fail-safe systems and monitoring systems shut down approximately 5 hours ago, with 40 scientists inside trapped after an incident inside the facility triggered the alarm. Your mission is to infiltrate this facility and rescue the said scientists. You will be supplied equipments according to your specialty. Remember that cooperation is a must, and a team must work as one to accomplish this mission. AreaP 51 has 1 floor and 40 floors of basements, each with traps that have been triggered for reasons yet unknown. Within each floor is those scientists we need to rescue, You'll have to use the Special Portal Device for that purpose alone. Use it yourself without finishing the mission at hand, and you'll be killed, if not decommissioned.


To Be Filled:
Code:
[b][color=#FFBF00]Name:[/color][/b] WHO-InterPol Special Operative ___________
[color=#FFBF80][b]Specialty:[/b][/color] ___________
[color=#FFBF80][b]Primary Weapon:[/b][/color] ______________
[color=#FF80FF][b]Secondary Weapon:[/b][/color] _____________

(P.S. Primary Weapon and Secondary Weapon MUST be related to Specialty, and the Secondary Weapon MUST be considerably weaker than the Primary Weapon.)

A Spoiler to Those Who Can't Wait:
Spoiler:
This RP will creep you out. And it has both aliens and zombies.


Official Waiting List:
('cus really...people die in this game. quick.)
[1st Batch]
1. WHO-InterPol SOP Tenkai (Hacking/Stealth)
2. WHO-InterPol SOP Ferr3t (Animal Stealth) [Ferret]
3. WHO-InterPol SOP Elric (Recon/Stealth)
4.WHO-InterPol SOP Tachyeon (Heavy Combat)
5. WHO-InterPol SOP Fallen Angel AKA Shelton9778 (Electronics/Combat)
6. WHO-InterPol SOP Jsmoothz (Explosives/Fire)
7. WHO-InterPol SOP Ninja0 (Stone/Earth/Metal)
(8.)
(9.)
(10.)
(So far it's a bit balanced. But why is there not a highly specialized doctor?! -_-)

[2st Batch]
1. WHO-InterPol SOP Max (Chemist/Dating/Scanning w/ Radiocarbon Molecules)
2. WHO-InterPol SOP Matt (Robotics/Electronics/Limited Medical and Marksman)
3.
4.
5.
(6.)
(7.)
(8.)
(9.)
(10.)
(Why does this batch have so many specialties? Geez, specialties means mastery. There's no such thing as master of all things.)

There's an Official Skype Group for this, please contact me in Skype for details:
ronelm2000

_________________
<New Sig In the Works ;) >
I dare you. Stay alive in this Bloody RP ~ Turn51. Do it... now!


Last edited by ronelm2012 on Fri Sep 09, 2011 9:40 am, edited 8 times in total.

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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 1:01 am 
Lieutenant Major
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Joined: Fri May 06, 2011 2:20 pm
Posts: 2198
Location: right here obviously
Gender: female
Name:Tenkai (duh)
Specialty:hacking/stealth
Primary Weapon:silenced P90 SMG
Secondary Weapon:Magnum

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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 1:34 am 
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Okay Tenkai, before I put you in the waiting list, here are some tips (and this can be for everyone)

1. Look at down, up, left, right, forward, and backward. And never miss a detail. BOTH the AI and some unknown things down there are against you. One small move and you're out.

2. Never trust anything if I haven't said it. If I haven't said anything about the side walls, the ceiling, or the sides, never trust it.

3. Remember that the only allies you have are your fellow players. The AI is an enemy... or at least it should be treated that way... because of its brutal 2nd phase fail-safe.

4. It's ok...no...it's recommended that you end your post with a "I check the ceiling for signs of something unusual..." if you want to know something about it. Never trust your insticts (your writing of the environment) unless I write it.

5. The AI has ears. That's all.

6. When I'm writing what's happening, look into every detail. I might say the ff:

"Inside the room there's nothing much to see. A blood-bathed bed with a remains of what appears to be red-blooded android blasted with machine turrets, a Mario-wallpapered wall with holes in it (one looks a bit bigger though), and an opened cabinet, with stains of blood in what seems to be a secret compartment."

Try to figure out what to do: (and these are possible answers to the except above)
Spoiler:
Answers:
1. Do not! And I mean do not hastily go there and open the secret compartment. It's obviously a trap.
2. The hole w/c is a bit big could lead to something. You might wanna check it out, but again, be careful. You might say something like: "carefully tip-toeing at the room, careful of a possible floor-switch trap..." as nothing is said about the floor. Not saying anything about it doesn't mean it doesn't have anything in it. Maybe your partner/s could check that instead while you tip-toe there.
3. Someone should check the surroundings as well... anything can happen inside AreaP 51 at that state.

_________________
<New Sig In the Works ;) >
I dare you. Stay alive in this Bloody RP ~ Turn51. Do it... now!


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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 1:55 am 
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Joined: Wed Jul 28, 2010 5:38 am
Posts: 2968
Location: Broome, Western Australia
Gender: male
Name: Ferr3t
Specialty: Stealth (I'll be playing as a talking ferret with average human intelligence)
Primary Weapon: Silenced M9 pistol

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Secondary Weapon: Combat knife

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Most Crystals: 121
Highest Power: 212


Sensual bath time feat. Ferr3t
Spoiler:
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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 2:01 am 
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oh i'd like to join but i'm not so sure i completely understand


I'll have to figure out what weapons i want :s

Name: WHO-InterPol Special Operative Elric
Specialty:Recon/stealth
Primary Weapon:Silenced Berrta Cx4 Storm
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Secondary Weapon: 2ndary: Motion Tracker -If allowed
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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 3:03 am 
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Added both you 2.

Let's see if you can rescue them alright. >:D

2 more minimum players... I think. Or should I start now, but that'll be a big disadvantage, won't it?

_________________
<New Sig In the Works ;) >
I dare you. Stay alive in this Bloody RP ~ Turn51. Do it... now!


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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 3:05 am 
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Joined: Mon Dec 14, 2009 9:25 pm
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Name: Tachyeon
Speciality: Heavy combat
Primary weapon: Particle De-ionizer
Secondary weapon: 105mm Jackhammer rocket launcher

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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 3:11 am 
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I've now used Mozilla for fast tab switching. :D 1 more minimum! ^_^

_________________
<New Sig In the Works ;) >
I dare you. Stay alive in this Bloody RP ~ Turn51. Do it... now!


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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 9:57 am 
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Joined: Wed Apr 20, 2011 2:42 pm
Posts: 1129
Location: Ocala
Gender: male
Name:Fallen Angel AKA Shelton9778
Specialty:electronics/combat
Primary Weapon:departical gun
Secondary Weapon:dimensional handgun (opens small portals from one place to the next)

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 Post subject: Re: Turn51: Book I [The Secret of AreaP 51]
PostPosted: Thu Sep 08, 2011 10:12 am 
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shelton9778 wrote:
Name:Fallen Angel AKA Shelton9778
Specialty:electronics/combat
Primary Weapon:departical gun
Secondary Weapon:dimensional handgun (opens small portals from one place to the next)


^_^ nice choice, although I'm abit skeptical about the dimensional handgun :P

Okay, you're now 5 people. It means Go Time! :D

Here's my usual schedule, so don't miss it: (It will change by next next week)
(These times are PDT Time-Based)
8:00 AM -3:00 PM [Usually Sleeping...]
3:00 PM - 6:00 PM [Active On M.,Tue., W, Fri.]
6:00 PM - 8:00 PM [Active On Tue., Sat.]
9:00 PM - 3:00 AM [Active On Tue., Thurs., Sat.]
3:00 AM - 8:00 AM [Active Everday Except Sun.]

Never expect me on Sunday.

Now, why is this schedule important? So that you can catch me so that I can give you a quick reply.

Now, Tenkai gets to give the signal to go. :D Good luck on your tactics! And please Stay Alive.

_________________
<New Sig In the Works ;) >
I dare you. Stay alive in this Bloody RP ~ Turn51. Do it... now!


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