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 Post subject: Re: Upcoming updates
PostPosted: Thu Sep 29, 2011 10:21 pm 
Second Lieutenant
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Michael wrote:
there is already a tip options in the boosts selection (Tip Battle Dawn)


there is a Tip box?? is that the "Donate to Battledawn" 10 reds?? thingy??


ninja0 wrote:
I meant like tips, like suggestions. Not TIP


your so mean!! :lol:


Admin Joe wrote:
AnitsuEx wrote:
Now I can build a colony and build L1 of structures and go back the next time and ticks will resume and I'm still at L1 structures!

Too bad ticks resuming is random due to admins activity which is slacking at most.


Goign to respond to this... Admins dont slack when the ticks are frozen... we are giving people plenty of time to join on tick 1 so they can all reap the benifits of starting the game right off the back like everyone else...

ANd so i can enjoy giving more people a tick one bonus!



well, i don't care what you all say im still voting Admin Joe best admin..a 1000 reason why i want a tip box..which i didnt know there is :P as he had helped and responded to me instant.. very short msged though... very minimal response like, "Goodluck", "Yes!", "No.." "what happend" :lol: :lol: you all got your fav admin...i got mine! :mrgreen: :mrgreen:

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 9:07 am 
Sergeant Major
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Michael wrote:
1) You will not be able to trade resources gained through boosts.

Michael wrote:
6) Rules change: There will no longer be a rule against "Token Farming", sending tokens to other members of your alliance for them to purchase the boost and trade it back.


I don't really get this... No trade resources gained through boosts, but then "boost and trade it back". Wat is traded here? The remaining tokens?

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 9:09 am 
Sergeant
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Quote:
3) cannot launch spies & nukes on admin controlled targets (no more attacking of relics and garrisons by nukes and spy attacks)


It would be okay for us i guess if it will be like the Earth 3 rule:
Like garrisons will be placed and who ever gets them 1 relic will be placed on a 10 tick radius from the alliance leader but less units are in the relic than as those number of units protecting the garrisons. ;) :D

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 9:14 am 
Major
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Quote:
I don't really get this... No trade resources gained through boosts, but then "boost and trade it back". Wat is traded here? The remaining tokens?


You wont be able to trade resources gained through red tokens. Therefore the rule against token farming, is invalid. They will be removing that since it wont make sense anymore after this update.

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 9:19 am 
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aister wrote:
Michael wrote:
1) You will not be able to trade resources gained through boosts.

Michael wrote:
6) Rules change: There will no longer be a rule against "Token Farming", sending tokens to other members of your alliance for them to purchase the boost and trade it back.


I don't really get this... No trade resources gained through boosts, but then "boost and trade it back". Wat is traded here? The remaining tokens?


It will trade the resources that were not gained in the boost this is the procedure for you to know: lets say example a player Allie has 3000 metal in his resource pool (NOT GAINED FROM BOOST)
STEPS:
1) The player in need of Resources to be gained from boost is not possible because he has boosted the type of boost and has to wait for alot of ticks (He dosent want to use Emergency boost)
2) He will give the Allie with 3000 metal the tokens to get the boost that he needs because the player didn't boost yet
3) the player given tokens purchases the boost but cannot send the additional resources from the boost to the player in need
4) but since the player given tokens has used it and gained 3000 metal he will give his own 3000 metal that was not gained from boost to the player in need
5) the player who gave token received the unboosted resources which he will use
6) the player who gave his 3000 metal will get the 3000 metal that was bought by the other players tokens so that means he gained nothing and lost nothing cuz he gave 3000 (his resources) and recieved 3000 (from boost)
7) so it is like an emergency boost but dosent have to pay more red tokens for it because he gave the needed tokens and gained the needed resources from the player

I HOPE THAT HELPS YOU! :) ;)

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 9:49 am 
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can we have a no boosting era, reds or blues, so we can really see who is talented at this game..see who really has skill not an over abundance of extra money to throw at the game..

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 10:06 am 
First Lieutenant
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sorry to say this,

but battledawn is going 2 be a (Want to be allies? Sometimes I like to pretend I am a princess riding a pony..) game.

really, to much updates last few weeks

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 10:06 am 
Second Lieutenant
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I love them all!!!

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 10:12 am 
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I like the idea of units 1 tick away from a nuke blast getting some losses, but the full 10%? The squads did just leave the main blast radius, so cant it be, like, 5%? Still deadly (by the fact no1 knows what units will be lost) and fair with the blast radius logic. Just sayin :ugeek:

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 Post subject: Re: Upcoming updates
PostPosted: Fri Sep 30, 2011 10:28 am 
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xtremeimages77 wrote:
can we have a no boosting era, reds or blues, so we can really see who is talented at this game..see who really has skill not an over abundance of extra money to throw at the game..



hehe, make sure you drop your sheild, then build structures...then i build units and conquer you!! :lol: :lol: :mrgreen: as simple and easy as that... ;)

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